Reducing memory bandwidth to texture samplers via re-interpolation of texture coordinates
Apparatus, systems and methods for reducing memory bandwidth to texture samplers via re-interpolation of texture coordinates includes at least one texture sampler coupled to at least one shader core where the texture sampler is at least capable of generating texture map addresses by re-interpolating...
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Format | Patent |
Language | English |
Published |
17.02.2009
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Online Access | Get full text |
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Summary: | Apparatus, systems and methods for reducing memory bandwidth to texture samplers via re-interpolation of texture coordinates includes at least one texture sampler coupled to at least one shader core where the texture sampler is at least capable of generating texture map addresses by re-interpolating pixel fragment block texture coordinates from starting data and attribute deltas associated with the block. |
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