Distributed game over a wireless telecommunications network

A method and system for playing a distributed game over a wireless telecommunications network is disclosed. The game is initiated when a game server sends a task (e.g., a question) to a first group of mobile terminals. Each mobile terminal may either respond to the task (e.g., submit an answer) or f...

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Bibliographic Details
Main Authors Anttila, Akseli, Makipaa, Mikko, Saarinen, Petteri, Kopra, Toni, Madan, Hemant, Beletski, Oleg, Heikkinen, Barbara
Format Patent
LanguageEnglish
Published 24.10.2006
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Summary:A method and system for playing a distributed game over a wireless telecommunications network is disclosed. The game is initiated when a game server sends a task (e.g., a question) to a first group of mobile terminals. Each mobile terminal may either respond to the task (e.g., submit an answer) or forward the task to another mobile terminal. Once a mobile terminal forwards the task, that mobile terminal no longer retains the task. The game ends when a mobile terminal submits a correct task response, when a global time limit ends, or when all mobile terminals have submitted incorrect responses. Responses and forwards can be sent using any known data messaging technique.