Statistically enhanced sport game apparatus
This invention relates to electronically enhanced board games, and more particularly, to sport games practiced by professional players such as baseball, cricket, basketball, or golf where statistical data on the careers of past and contemporary sport figures can be used to influence the outcome of e...
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Main Author | |
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Format | Patent |
Language | English |
Published |
02.07.2002
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Online Access | Get full text |
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Summary: | This invention relates to electronically enhanced board games, and more particularly, to sport games practiced by professional players such as baseball, cricket, basketball, or golf where statistical data on the careers of past and contemporary sport figures can be used to influence the outcome of each move initiated by a game user.
A table game provides for realistic simulation of known athletes' performance in the context of a virtual game predicated upon the career statistics of those athletes, uses card carrying along one of their edges, space-proportioned zones representing the percentage of occurrence of each possible outcome of a player's move during that player's career. A random number generator drives a display of a series of individually selectable points or locations that are matched to one of the zones in order to determine the outcome of a virtual move. The game is particularly adapted to the simulation of baseball, cricket, basketball, or golf competitions. |
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