Computer Graphics Programming in OpenGL With Java, 3rd Edition
This new edition provides both step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java in addition to reviewing its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. --
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Main Authors | , |
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Format | eBook |
Language | English |
Published |
Place of publication not identified
Mercury Learning
2021
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Edition | 3rd Edition |
Subjects | |
Online Access | Get full text |
ISBN | 9781683927365 1683927362 |
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Summary: | This new edition provides both step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java in addition to reviewing its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. -- |
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ISBN: | 9781683927365 1683927362 |