"i love technology - can we do it again?"
In this unit students learn how to draw 2- and 3-D drawings and then bring to life these drawings to create board games and game pieces. The results that came out of these experiences are: * Real-life problem solving. * Bridges out of a piece of paper. * Game boards that even Milton Bradley would be...
Saved in:
Published in | Technology and Children Vol. 13; no. 2; p. 16 |
---|---|
Main Author | |
Format | Trade Publication Article |
Language | English |
Published |
Reston
International Technology Education Association
01.12.2008
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | In this unit students learn how to draw 2- and 3-D drawings and then bring to life these drawings to create board games and game pieces. The results that came out of these experiences are: * Real-life problem solving. * Bridges out of a piece of paper. * Game boards that even Milton Bradley would be proud of. * Inventions that, although simple, were very well thought out. * The most practical backpacks anyone could ever want. * Vocabulary, such as anthropometrics, serendipity, prototype, etc. what kids say! * I love technology. |
---|---|
ISSN: | 2692-580X 2692-5818 |