"i love technology - can we do it again?"

In this unit students learn how to draw 2- and 3-D drawings and then bring to life these drawings to create board games and game pieces. The results that came out of these experiences are: * Real-life problem solving. * Bridges out of a piece of paper. * Game boards that even Milton Bradley would be...

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Bibliographic Details
Published inTechnology and Children Vol. 13; no. 2; p. 16
Main Author Perry, Kirsten
Format Trade Publication Article
LanguageEnglish
Published Reston International Technology Education Association 01.12.2008
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Summary:In this unit students learn how to draw 2- and 3-D drawings and then bring to life these drawings to create board games and game pieces. The results that came out of these experiences are: * Real-life problem solving. * Bridges out of a piece of paper. * Game boards that even Milton Bradley would be proud of. * Inventions that, although simple, were very well thought out. * The most practical backpacks anyone could ever want. * Vocabulary, such as anthropometrics, serendipity, prototype, etc. what kids say! * I love technology.
ISSN:2692-580X
2692-5818