JECC: Commonsense Reasoning Tasks Derived from Interactive Fictions
Commonsense reasoning simulates the human ability to make presumptions about our physical world, and it is an essential cornerstone in building general AI systems. We propose a new commonsense reasoning dataset based on human's Interactive Fiction (IF) gameplay walkthroughs as human players dem...
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Published in | arXiv.org |
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Main Authors | , , , , , , , |
Format | Paper |
Language | English |
Published |
Ithaca
Cornell University Library, arXiv.org
26.05.2023
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Subjects | |
Online Access | Get full text |
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Summary: | Commonsense reasoning simulates the human ability to make presumptions about our physical world, and it is an essential cornerstone in building general AI systems. We propose a new commonsense reasoning dataset based on human's Interactive Fiction (IF) gameplay walkthroughs as human players demonstrate plentiful and diverse commonsense reasoning. The new dataset provides a natural mixture of various reasoning types and requires multi-hop reasoning. Moreover, the IF game-based construction procedure requires much less human interventions than previous ones. Different from existing benchmarks, our dataset focuses on the assessment of functional commonsense knowledge rules rather than factual knowledge. Hence, in order to achieve higher performance on our tasks, models need to effectively utilize such functional knowledge to infer the outcomes of actions, rather than relying solely on memorizing facts. Experiments show that the introduced dataset is challenging to previous machine reading models as well as the new large language models with a significant 20% performance gap compared to human experts. |
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ISSN: | 2331-8422 |