Why do you buy digital goods in the mobile game? The value perspective
Mobile games had dominated the games market in the last decade; meanwhile, mobile games become one of the most popular leisure activity to modern people. People can use their mobile phones or tablets to enjoy the fascinated and absorbed gaming environment. But, previous studies of mobile games negle...
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Published in | Advances in management and applied economics Vol. 10; no. 1; pp. 35 - 49 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Athens
Scientific Press International Limited
01.01.2020
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Subjects | |
Online Access | Get full text |
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Summary: | Mobile games had dominated the games market in the last decade; meanwhile, mobile games become one of the most popular leisure activity to modern people. People can use their mobile phones or tablets to enjoy the fascinated and absorbed gaming environment. But, previous studies of mobile games neglect the scenario of purchase intention, meaning that what factors influence users to buy digital goods in mobile games. As a result, this research proposes and verify a research framework and hypotheses, including the factors of hedonic value, utilitarian value, economic value, satisfaction, loyalty, and purchase intention. The results of this study state that perceived values are key determinants of users' loyalty, satisfaction, and purchase intention of digital goods. More importantly, this study found that loyalty serves as an essential mediating factor between satisfaction and purchase intention. The research findings provide significant observations to know how game developers should emphasize lock-in activities to improve users' satisfaction, loyalty, and purchase intention. |
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ISSN: | 1792-7544 1792-7552 |