Cyclic dominance in a two-person Rock-Scissors-Paper game
The Rock-Scissors-Paper game has been studied to account for cyclic behaviour under various game dynamics. We use a two-person parametrised version of this game. The cyclic behaviour is observed near a heteroclinic cycle, in a heteroclinic network, with two nodes such that, at each node, players alt...
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Published in | arXiv.org |
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Main Authors | , |
Format | Paper |
Language | English |
Published |
Ithaca
Cornell University Library, arXiv.org
30.12.2019
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Subjects | |
Online Access | Get full text |
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Summary: | The Rock-Scissors-Paper game has been studied to account for cyclic behaviour under various game dynamics. We use a two-person parametrised version of this game. The cyclic behaviour is observed near a heteroclinic cycle, in a heteroclinic network, with two nodes such that, at each node, players alternate in winning and losing. This cycle is shown to be as stable as possible for a wide range of parameter values. The parameters are related to the players' payoff when a tie occurs. |
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ISSN: | 2331-8422 |