High order filtering in a graphics processing unit

This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured...

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Bibliographic Details
Main Authors Girado Javier Ignacio, Jiao Guofang, Kong Yunshan, Li Liang
Format Patent
LanguageEnglish
Published 26.12.2017
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Summary:This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured to fetch all source pixels needed for the high order filtering and blend them together with pre-loaded filtering weights.
Bibliography:Application Number: US201414452281