Storage medium storing game program, game apparatus, and game controlling method for changing game parameters based on game progress
A game apparatus includes a CPU, and when a virtual game is started, the CPU generates game image data and displays a corresponding game screen on a monitor. In the game screen, an operating instruction describing operation procedure is displayed and contents of the instruction changes according to...
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Main Authors | , , |
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Format | Patent |
Language | English |
Published |
14.04.2015
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Subjects | |
Online Access | Get full text |
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Summary: | A game apparatus includes a CPU, and when a virtual game is started, the CPU generates game image data and displays a corresponding game screen on a monitor. In the game screen, an operating instruction describing operation procedure is displayed and contents of the instruction changes according to a progress of the game. For example, as the game advances, an operating instruction including how to perform a new operation is displayed when a player object learns a new attack, or when a level (experience) of the player object increases or an operation level of the player increases. However, if the virtual game has not been played for a relatively long period of time, the operating instruction is displayed regardless of the progress of the game. |
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Bibliography: | Application Number: US20090552551 |