Optimal initial rasterization starting point

A frame buffer is divided into tiles of, for example, 32 by 32 pixels. Triangles (and portions thereof) that are within a given tile are rasterized one triangle at a time into the tile location. This process repeats for each tile in the image frame. A sorting circuit generates control bits represent...

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Bibliographic Details
Main Authors BATTLE JAMES T, YUE LORDSON L
Format Patent
LanguageEnglish
Published 29.05.2007
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Summary:A frame buffer is divided into tiles of, for example, 32 by 32 pixels. Triangles (and portions thereof) that are within a given tile are rasterized one triangle at a time into the tile location. This process repeats for each tile in the image frame. A sorting circuit generates control bits representing a vertical order of the vertices of a current triangle. A series of multiplexers vertically sorts the vertices bases on these control bits. A region calculation circuit generates region bits representing a location each of the vertices with respect to the current tile. A trivial discard of the triangle data occurs if the region bits indicate that the entire triangle lies outside of the tile. Subsequently, an initial rasterization starting point is estimated based on the region bits to lower the time needed for the rasterizer to find the first pixel of the current triangle to be assigned values.
Bibliography:Application Number: US19990244270