VIRTUAL ENVIRONMENT DEVELOPMENT METHOD AND SYSTEM
A method of controlling at least a first non-player object within a virtual environment of an application includes: selecting a template non-player object behavioural AI model, the AI model being previously trained separately to the application using reinforcement learning to characterise behaviour...
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Main Authors | , , |
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Format | Patent |
Language | English |
Published |
26.01.2023
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Subjects | |
Online Access | Get full text |
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Summary: | A method of controlling at least a first non-player object within a virtual environment of an application includes: selecting a template non-player object behavioural AI model, the AI model being previously trained separately to the application using reinforcement learning to characterise behaviour of a respective non-player object type, from among a plurality of template AI models, associating one or more non-player objects of the application with the selected template AI model, and for the or each associated non-player object, inputting application state information to an input interface of the template AI model for receiving state information relevant to the associated non-player object's type, and receiving from an output interface of the template AI model non-player object state information, and then updating the state of the respective non-player object for the virtual environment of the application responsive to the received non-player object state information. |
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Bibliography: | Application Number: US202217867896 |