MACHINE LEARNING-BASED TECHNIQUE FOR EXECUTION MODE SELECTION

Described herein are techniques for generating a compiled shader program. The techniques include identifying input features of a shader program, providing the identified input features of the shader program to a trained model for selecting compiler operation values for shader programs, receiving, as...

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Bibliographic Details
Main Authors Colbert, Ian Charles, Bedy, Michael John
Format Patent
LanguageEnglish
Published 04.03.2021
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Summary:Described herein are techniques for generating a compiled shader program. The techniques include identifying input features of a shader program, providing the identified input features of the shader program to a trained model for selecting compiler operation values for shader programs, receiving, as output from the trained model, a compiler operation value for the shader program, and generating a compiled shader program based on the compiler operation value for execution on one or more compute units.
Bibliography:Application Number: US201916584750