TEACHING LESSONS WITHIN AN ELECTRONIC DEVICE
Electronic devices with user interfaces, including but not limited to systems and methods for modifying screen content within a graphical user interface based upon user inputs are provided. Methods for providing visual lessons on an electronic device are provided. Such methods can involve one or mor...
Saved in:
Main Authors | , , , |
---|---|
Format | Patent |
Language | English |
Published |
15.03.2012
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | Electronic devices with user interfaces, including but not limited to systems and methods for modifying screen content within a graphical user interface based upon user inputs are provided. Methods for providing visual lessons on an electronic device are provided. Such methods can involve one or more levels, with each level comprising one or more teaching concepts, and a number of levels corresponding to a course. These concepts can correspond to subtopics within an overall course subject. A user of an electronic device can be required to learn and master one or more concepts in a particular order, or in other instances the individual concepts within a level can be navigated in alternative sequences as specified by configurable program code of the technology. Lessons can be linked within an over-all story. |
---|---|
Bibliography: | Application Number: US201013321811 |