AUDIO GLITCH REDUCTION

To reduce audio glitch rendering buffer of an audio application is pre-filled with natural sounding audio rather than zeros. For every frame of audio sent for rendering, the rendering buffer is also pre-filled or the signal is stretched in the buffer in anticipation of a glitch. If the glitch does n...

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Bibliographic Details
Main Authors KHALIL HOSAM A, SHIEH GUO-WEI
Format Patent
LanguageEnglish
Published 23.04.2009
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Summary:To reduce audio glitch rendering buffer of an audio application is pre-filled with natural sounding audio rather than zeros. For every frame of audio sent for rendering, the rendering buffer is also pre-filled or the signal is stretched in the buffer in anticipation of a glitch. If the glitch does not occur, then the stretched signal is overwritten and the end user does not notice it. If the glitch does occur, then the rendering buffer is already filled with a stretched version of the previous audio and may result in sound that is acceptable. After recovery from the glitch, any new data is smoothly merged into the fake audio that was generated before.
Bibliography:Application Number: US20070873707