NETWORK GAME SYSTEM, GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM

To provide a network game system for enabling the player of a game to immediately find out, when a moving object, such as a bullet object or the like, contacts another object in a virtual space, from where the moving object came, by looking at the game screen image. Each of the game machines compris...

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Main Authors ONODERA NOBUHIRO, WAKUDA HAJIME, MATSUYAMA SHIGENOBU, SHIMADA TAKAHIKO, OKINO TSUYOSHI, OSATO SHINTARO, ASHIDA HIROYUKI, ESAKA HIROYUKI, FUKUSHIMA KEIGO
Format Patent
LanguageEnglish
Published 23.04.2009
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Summary:To provide a network game system for enabling the player of a game to immediately find out, when a moving object, such as a bullet object or the like, contacts another object in a virtual space, from where the moving object came, by looking at the game screen image. Each of the game machines comprises a contact determination unit for determining whether or not the moving object contacts another object (402) placed in the virtual space; a contact direction acquisition unit for acquiring a contact direction of the moving object relative to the other object (402) when the contact determination unit determines that the moving object contacts the other object (402); and a contact image displaying unit for displaying an image (84) in accordance with a direction of a contact surface of the other object (402) and the contact direction at a position in the other object (402) in accordance with a contact position of the moving object.
Bibliography:Application Number: US20060994401