Computing system providing a user-directed, avatar-based skill activity

Described embodiments generally relate to a computing system including a virtual environment hosting a player avatar comprising: a display; a memory storing a set of activity instructions; at least one input mechanism configured to receive user input from a player. The controller is configured to ac...

Full description

Saved in:
Bibliographic Details
Main Authors Herring, Peter James, Bridges, Daryl, Bruce, Daryl Leigh, Crepaldi, Joseph Ronald, Wyer, Andrew
Format Patent
LanguageEnglish
Published 29.09.2020
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Described embodiments generally relate to a computing system including a virtual environment hosting a player avatar comprising: a display; a memory storing a set of activity instructions; at least one input mechanism configured to receive user input from a player. The controller is configured to access and execute the instructions stored in the memory to: generate a virtual environment; present a player avatar on the within the virtual environment; present at least one skill activity on the display; enable a player to control the player avatar to perform the game of skill activity in association with the virtual environment by operating the at least one input mechanism; in response to a triggering event, determine a skill score based on at least one aspect of the avatar's performance in the skill activity and the set of activity instructions; and based on the skill score, determine whether to electronically allocate a virtual good for use in association with the player avatar.
Bibliography:Application Number: US201715607370