Per-sample MSAA rendering using comprehension data
By determining if there is redundancy between sub-samples in a multi-sampled anti-aliasing shader, determining which of at least two optimization techniques to use to reduce redundancy and eliminating a redundant shader thread using the selected technique, performance can be improved and power consu...
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Main Authors | , |
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Format | Patent |
Language | English |
Published |
22.01.2019
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Subjects | |
Online Access | Get full text |
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Summary: | By determining if there is redundancy between sub-samples in a multi-sampled anti-aliasing shader, determining which of at least two optimization techniques to use to reduce redundancy and eliminating a redundant shader thread using the selected technique, performance can be improved and power consumption may be reduced when sampling at the sample frequency in multi-sampled anti-aliasing. |
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Bibliography: | Application Number: US201615083771 |