Game state synchronization and restoration across multiple devices
Some examples include backing up and restoring a game application state across multiple devices. A distributed system may run an instance of a game application at a first electronic device, determine a backup event that occurs in the first electronic device, wherein the backup event suggests a backu...
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Main Authors | , , , , |
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Format | Patent |
Language | English |
Published |
04.12.2018
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Subjects | |
Online Access | Get full text |
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Summary: | Some examples include backing up and restoring a game application state across multiple devices. A distributed system may run an instance of a game application at a first electronic device, determine a backup event that occurs in the first electronic device, wherein the backup event suggests a backup of application state data and the application state data represent an application state of the game application at the backup event, and transmit the application state data of the game application to a remote storage service in response to the backup event. A second electronic device may retrieve the application state data from the remote storage service and restore the game application state. |
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Bibliography: | Application Number: US201715467090 |