GRAPHIC PROCESSING APPARATUS AND METHOD FOR PERFORMING TILE-BASED GRAPHICS PIPELINE THEREOF

A method for performing a tile-based graphics pipeline in a graphic processing apparatus determines whether tessellating for an output patch is skipped based on the number of tiles included the output patch outputted to a hull shader, performs a binning pipe line for binning a tile list for tessella...

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Main Authors RYU, SOO JUNG, JUNG, SEOK YOON, CHUNG, MOO KYOUNG, VARADARAJAN KESHAVAN, PARK, JEONG AE
Format Patent
LanguageEnglish
Korean
Published 03.06.2016
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Summary:A method for performing a tile-based graphics pipeline in a graphic processing apparatus determines whether tessellating for an output patch is skipped based on the number of tiles included the output patch outputted to a hull shader, performs a binning pipe line for binning a tile list for tessellating primitives or the output patch according to a determination result, and performs a rendering pipe line with a tile unit based on the binning tile list. So, processing speed can be improved. 그래픽 프로세싱 장치에서 그래픽스 파이프라인을 수행하는 방법은, 헐 쉐이더로부터 출력된 출력 패치가 포함된 타일의 개수에 기초하여 출력 패치에 대한 테셀레이팅을 스킵할 것인지를 판단하고 판단 결과에 따라 출력 패치 또는 테셀레이팅된 프리미티브들에 대한 타일 리스트를 비닝하는, 비닝 파이프라인을 수행하고, 비닝된 타일 리스트에 기초하여 타일 단위로 렌더링 파이프라인을 수행한다.
Bibliography:Application Number: KR20140166628