COMPUTER PROGRAM FOR VIRTUAL BATTLE COMPETITION BY USING MOTION COMMAND INPUT
According to one embodiment of the present invention, a computer program includes a matching function with a certain skill by analyzing a motion command, and a display function for transmitting the certain skill and overlapping the certain skill with a shape of a battle user to display. The purpose...
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Main Authors | , |
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Format | Patent |
Language | English Korean |
Published |
24.02.2016
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Subjects | |
Online Access | Get full text |
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Summary: | According to one embodiment of the present invention, a computer program includes a matching function with a certain skill by analyzing a motion command, and a display function for transmitting the certain skill and overlapping the certain skill with a shape of a battle user to display. The purpose of the present invention is to provide a computer program for a virtual battle by using a motion command input method having a three-dimensional effect and vividness.
본 발명의 실시예에 따른 컴퓨터 프로그램은 모션 커맨드를 분석하여 특정 스킬과 매치하는 기능 및 상기 특정 스킬을 전송하고, 상기 특정 스킬을 대전유저의 형상과 오버랩하여 디스플레이하는 기능을 실현시키기 위한 것이다. |
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Bibliography: | Application Number: KR20140106244 |