FIRST-PERSON ARCADE GAME PROVIDING METHOD
According to an embodiment of the present invention, the present invention relates to a method for providing a first-person mobile arcade game where a game player can naturally learn the order of making kimchi (Korean traditional pickled vegetables) by transforming according to the order of making k...
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Main Authors | , , , , |
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Format | Patent |
Language | English Korean |
Published |
23.09.2014
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Subjects | |
Online Access | Get full text |
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Summary: | According to an embodiment of the present invention, the present invention relates to a method for providing a first-person mobile arcade game where a game player can naturally learn the order of making kimchi (Korean traditional pickled vegetables) by transforming according to the order of making kimchi when obtaining item objects for a main character object. The method for providing a first-person mobile arcade game comprises: a step (S10) where a game client installed in a smartphone displays a play main menu screen on a screen; a step (S20) where the game client receives a touch input signal on a game start button and displays the main character object, obstacle objects, obstacle objects, life objects, pause objects, game restart objects, and a time limit timer on the main game screen; a step (S30) where the game client receives a position moving signal corresponding to a gradient which horizontally and tilts the front side of a gradient of the smartphone in the front direction, and moves the main character object; and a step (S40) where the game client avoids the obstacle objects based on the received position moving signal, and obtains the item objects based on the time limit timer in order to consecutively transform the main character object into napa cabbage, salted cabbage, red pepper powder, and kimchi until clearing game stages. |
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Bibliography: | Application Number: KR20120119478 |