INTERACTIVE NETWORK GAME AND METHODS THEREOF
A method of instantiating a player-versus-player match at a network game includes creating a private region of a publicly accessible game environment. User-customized buildings are instantiated in the private region. Each building is based on configuration information provided by a game participant,...
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Main Author | |
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Format | Patent |
Language | English Korean |
Published |
14.07.2011
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Subjects | |
Online Access | Get full text |
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Summary: | A method of instantiating a player-versus-player match at a network game includes creating a private region of a publicly accessible game environment. User-customized buildings are instantiated in the private region. Each building is based on configuration information provided by a game participant, so that each building represents a unique building associated with a particular user or user group. A player-versus-player match is initiated in the private region, so that participants in the match can interact with the customized buildings. |
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Bibliography: | Application Number: KR20117011052 |