INTERACTIVE NETWORK GAME AND METHODS THEREOF

A method of instantiating a player-versus-player match at a network game includes creating a private region of a publicly accessible game environment. User-customized buildings are instantiated in the private region. Each building is based on configuration information provided by a game participant,...

Full description

Saved in:
Bibliographic Details
Main Author BRADY AARON
Format Patent
LanguageEnglish
Korean
Published 14.07.2011
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:A method of instantiating a player-versus-player match at a network game includes creating a private region of a publicly accessible game environment. User-customized buildings are instantiated in the private region. Each building is based on configuration information provided by a game participant, so that each building represents a unique building associated with a particular user or user group. A player-versus-player match is initiated in the private region, so that participants in the match can interact with the customized buildings.
Bibliography:Application Number: KR20117011052