GAME MACHINE

To provide a game machine capable of increasing a player's degree of attention to a game by expanding the player's options.SOLUTION: A game machine includes: a non-electric accessory; and variable ball entry means permitting entry of game balls flowing down a game area. The variable ball e...

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Bibliographic Details
Main Authors SHINOHARA KAYO, TANIGUCHI NAOHISA, KAWASHIMA SATORU, ICHIKAWA SATORU
Format Patent
LanguageEnglish
Japanese
Published 15.03.2024
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Summary:To provide a game machine capable of increasing a player's degree of attention to a game by expanding the player's options.SOLUTION: A game machine includes: a non-electric accessory; and variable ball entry means permitting entry of game balls flowing down a game area. The variable ball entry means includes: a ball entry part for permitting entry of game balls entering the variable ball entry means; and opening/closing lottery means for executing a lottery regarding a non-electric accessory on the basis of entry of game balls into the ball entry part. The game machine starts a game in a specific control state when game balls enter one of the non-electric accessory and the ball entry part, and starts one of four round games and 16 round games when game balls enter the ball entry part.SELECTED DRAWING: Figure 64 【課題】遊技者の選択肢を広げることができ、遊技者の遊技への注目度を向上させることができる遊技機の提供。【解決手段】遊技機は、非電動役物と、遊技領域を流下する遊技球を入球可能とする可変入球手段とを備える。可変入球手段は、可変入球手段に入球した遊技球を入球させる入球部と、入球部への遊技球の入球に基づき非電動役物に関する抽選を実行する開閉抽選手段とを備える。遊技機は、非電動役物および入球部のいずれかへの遊技球の入球に際して特定制御状態の遊技を開始し、入球部への遊技球の入球に際して4回のラウンド遊技および16回のラウンド遊技のいずれかを開始する。【選択図】図64
Bibliography:Application Number: JP20240016428