GAME MACHINE

To provide a game machine which can improve the interest of a player in a game.SOLUTION: In a game machine in which: when a game machine is powered up, setting information for setting pre-stored numeric information related to a profit of a player is set; identification information for indicating a d...

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Bibliographic Details
Main Authors KANIE KAZUNORI, NOBATA MASAKI, KATO KEITA, KAWASHIMA SATORU, SEKIDA TAKASHI, AOYAGI KEIZO, MIYAUCHI KEITA
Format Patent
LanguageEnglish
Japanese
Published 13.03.2024
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Summary:To provide a game machine which can improve the interest of a player in a game.SOLUTION: In a game machine in which: when a game machine is powered up, setting information for setting pre-stored numeric information related to a profit of a player is set; identification information for indicating a determination result by determination means in a game state in which the setting information is set is dynamically displayed on display means for a predetermined period; and a specific game is executed when identification information for indicating a specific determination result is stopped and displayed, it is possible to set the setting information on the basis of that the player operates operation means operable by the player for a specific period. Whereby it is possible to improve the interest of the player in the game.SELECTED DRAWING: Figure 1 【課題】遊技者の遊技に対する興趣を向上できる遊技機を提供すること。【解決手段】遊技機に電源が投入された場合に予め記憶されている遊技者の利益に関わる数値情報を設定するための設定情報が設定され、設定情報が設定されている遊技状態において判別手段による判別結果を示すための識別情報を表示手段に所定期間で動的表示され、特定の判別結果を示すための識別情報が停止表示された場合に特定遊技が実行される遊技機について、特定期間に遊技者が操作可能な操作手段を遊技者がすることに基づいて設定情報を設定させることができるので、遊技者の遊技に対する興趣を向上できる。【選択図】図1
Bibliography:Application Number: JP20220138826