GAME MACHINE

To provide a game machine which can improve the interest of a player in a game.SOLUTION: In a game machine in which, when the game machine is powered up, setting information for setting pre-stored numeric information related to a profit of a player is set, if a first game state is set, a notificatio...

Full description

Saved in:
Bibliographic Details
Main Authors KANIE KAZUNORI, NOBATA MASAKI, KATO KEITA, KAWASHIMA SATORU, SEKIDA TAKASHI, AOYAGI KEIZO, MIYAUCHI KEITA
Format Patent
LanguageEnglish
Japanese
Published 13.03.2024
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:To provide a game machine which can improve the interest of a player in a game.SOLUTION: In a game machine in which, when the game machine is powered up, setting information for setting pre-stored numeric information related to a profit of a player is set, if a first game state is set, a notification performance corresponding to the set setting information can be executed on the basis of that an entry of a game ball into a second detection area is detected; if a second game state different from the first game state is set, the notification performance is not executed on the basis of that the entry of the game ball into the second detection area is detected; and the notification performance is not executed on the basis of that an entry of a game ball into a first detection area is detected, irrespective of the set game state. Whereby it is possible to improve the interest of the player in the game.SELECTED DRAWING: Figure 1 【課題】遊技者の遊技に対する興趣を向上できる遊技機を提供すること。【解決手段】遊技機に電源が投入された場合に予め記憶されている遊技者の利益に関わる数値情報を設定するための設定情報が設定される遊技機について、第1遊技状態が設定されている場合に、第2検出領域に遊技球が入球したことが検出されたことに基づいて設定されている設定情報に対応した報知演出を実行可能であり、前記第1遊技状態とは異なる第2遊技状態が設定されている場合に第2検出領域に遊技球が入球したことが検出されたことに基づいて前記報知演出が実行されず、設定されている遊技状態に関わらず第1検出領域に遊技球が入球したことが検出されたことに基づいて報知演出を実行しないように構成されているので、遊技者の遊技に対する興趣を向上できる。【選択図】図1
Bibliography:Application Number: JP20220138809