PROGRAM, METHOD, AND SYSTEM FOR GAME

To provide a program or the like for a system for executing a game for growing a game medium to be grown.SOLUTION: A program is allowed to execute the steps of: storing a player's player identifier in association with a group identifier of a group to which the player belongs; storing a game med...

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Main Authors MATSUDA KUNIHIKO, SATO TAKAFUMI, MIZUOCHI CHIAKI, HIRAI HIROYUKI, ODORIBA EISUKE, SUZUKI TOMORO
Format Patent
LanguageEnglish
Japanese
Published 14.09.2023
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Summary:To provide a program or the like for a system for executing a game for growing a game medium to be grown.SOLUTION: A program is allowed to execute the steps of: storing a player's player identifier in association with a group identifier of a group to which the player belongs; storing a game medium to be grown in cooperation in association with a group identifier and storing a game medium to be grown individually in association with a player identifier; displaying a virtual space in which a game medium to be grown individually associated with a player's player identifier and a game medium to be grown in cooperation associated with a group identifier of a group to which the player belongs in response to a virtual space display request based on the player's operation input; growing a game medium to be grown by using a grown material game medium for a game medium to be grown selected by a player's operation input; and generating an in-game effect on the basis of a degree of growing of a game medium to be grown.SELECTED DRAWING: Figure 1 【課題】育成対象ゲーム媒体を育成するゲームを実行するシステムのためのプログラム等を提供すること。【解決手段】プレイヤのプレイヤ識別子を当該プレイヤが所属するグループのグループ識別子に対応付けて記憶する段階と、共同育成対象ゲーム媒体をグループ識別子に対応付けて記憶し、個人育成対象ゲーム媒体をプレイヤ識別子に対応付けて記憶する段階と、プレイヤ操作入力に基づく仮想空間表示要求に応答して、当該プレイヤのプレイヤ識別子に対応付けられた個人育成対象ゲーム媒体と当該プレイヤが所属するグループのグループ識別子に対応付けられた共同育成対象ゲーム媒体とが配置された仮想空間を表示する段階と、プレイヤ操作入力によって選択された育成対象ゲーム媒体に対して育成素材ゲーム媒体を用いて育成対象ゲーム媒体を育成する段階と、育成対象ゲーム媒体の育成度合いに基づいてゲーム内効果を発生させる段階と、を実行させるプログラム。【選択図】図1
Bibliography:Application Number: JP20230018638