PACHINKO GAME MACHINE

To provide a model for realizing further novel game properties, in a game machine adopting the concept of creating a game progressing state advantageous to a player.SOLUTION: In a Pachinko game machine in which new time-saving can be operated when time-saving symbols are stopped while the time-savin...

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Bibliographic Details
Main Authors MIYAZAWA KAZUMA, YASHIRO TAKAHIRO
Format Patent
LanguageEnglish
Japanese
Published 06.07.2023
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Summary:To provide a model for realizing further novel game properties, in a game machine adopting the concept of creating a game progressing state advantageous to a player.SOLUTION: In a Pachinko game machine in which new time-saving can be operated when time-saving symbols are stopped while the time-saving is operated, when time-saving symbols are stopped while the time-saving is operated, new time-saving can be operated when the number of times of stopping the time-saving symbols reaches predetermined number of times, and the time-saving being operated can be maintained without operating new time-saving when the number of times of stopping the time-saving symbols does not reach the predetermined number of times.SELECTED DRAWING: Figure 375 【課題】遊技者にとって有利な遊技進行状態を創り出すという概念を採用した遊技機において、更なる斬新な遊技性が実現されるような機種の開発が望まれている。【解決手段】時短の作動中に時短図柄が停止した場合に新たな時短が作動可能なぱちんこ遊技機において、時短が作動している状況にて時短図柄が停止した場合には、時短図柄の停止回数が所定回数に到達したときは新たな時短が作動し、時短図柄の停止回数が所定回数に到達していないときは新たな時短が作動せずに作動中の時短を維持し得るよう構成されている。【選択図】図375
Bibliography:Application Number: JP20210210331