GAME MACHINE
To provide a game machine for increasing performance.SOLUTION: A game machine has a first pressing order bell group and a second pressing order bell group, a lemon pattern combination is stopped and displayed on a straight line when a stop switch is operated in pressing order of left, middle, and ri...
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Main Authors | , |
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Format | Patent |
Language | English Japanese |
Published |
05.07.2023
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a game machine for increasing performance.SOLUTION: A game machine has a first pressing order bell group and a second pressing order bell group, a lemon pattern combination is stopped and displayed on a straight line when a stop switch is operated in pressing order of left, middle, and right in a first operation mode in the first pressing order bell group, a hat pattern combination is stopped and displayed on a straight line when the stop switch is operated in pressing order of left, middle, and right in the first operation mode in the second pressing order bell group, and a putout number when the lemon pattern combination is stopped is equal to a putout number when the hat pattern combination is stopped.SELECTED DRAWING: Figure 86
【課題】性能が向上した遊技機を提供する。【解決手段】第1押し順ベル群と第2押し順ベル群を有しており、第1押し順ベル群で第1操作態様として左中右押し順でストップスイッチが操作された場合は、レモン図柄組合せが一直線上に停止表示され、第2押し順ベル群で第1操作態様として左中右押し順でストップスイッチが操作された場合は、ハット図柄組合せが一直線上に停止表示され、レモン図柄組合せが停止したときの払出枚数とハット図柄組合せが停止したときの払出枚数は同一の枚数となっている。【選択図】図86 |
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Bibliography: | Application Number: JP20210208816 |