PROGRAM, COMPUTER SYSTEM AND GAME MAP GENERATION METHOD
To provide a technique for generating a game map used in a game in which a moving body object moves on the basis of an image, and capable of generating an appropriate game map.SOLUTION: A computer system is caused to generate a game map used for a game in which a moving body object moves in the game...
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Main Authors | , , , , |
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Format | Patent |
Language | English Japanese |
Published |
11.04.2023
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a technique for generating a game map used in a game in which a moving body object moves on the basis of an image, and capable of generating an appropriate game map.SOLUTION: A computer system is caused to generate a game map used for a game in which a moving body object moves in the game map in which map elements are arranged. At that time, a given map generation image is obtained, and a predetermined image analysis process is performed to extract an image portion that serves as a base for the arrangement configuration of the map elements from the map generation image. Then, a game map is generated by determining the arrangement configuration of the selected map elements using the extraction result.SELECTED DRAWING: Figure 2
【課題】移動体オブジェクトが移動するゲームに用いるゲームマップを、画像を元に生成する技術であって、適切なゲームマップを生成可能とする技術を提供すること。【解決手段】マップ要素が配置されたゲームマップ中を移動体オブジェクトが移動するゲームに用いるゲームマップをコンピュータシステムに生成させる。その際、所与のマップ生成用画像を取得し、記マップ要素の配置構成の下地とする画像部分をマップ生成用画像から抽出する所定の画像解析処理を行う。そして、抽出結果を用いて取捨選択したマップ要素の配置構成を決定することでゲームマップを生成する。【選択図】図2 |
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Bibliography: | Application Number: JP20210162415 |