GAME SYSTEM, PROGRAM, AND GAME PROVIDING METHOD
To provide a game system or the like capable of activating a game and increasing a player's amusement of the game and capable of maintaining the amusement for a long time by acquisition of self-satisfaction, creation of freshness, prevention of a decrease in amusement, and the like.SOLUTION: Wh...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
11.04.2023
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a game system or the like capable of activating a game and increasing a player's amusement of the game and capable of maintaining the amusement for a long time by acquisition of self-satisfaction, creation of freshness, prevention of a decrease in amusement, and the like.SOLUTION: While a server device 10 matches multiple players when starting a game following a program of a game, such as each player's operation instruction and randomness, it is configured to present candidates of player characters that each matched matching player uses in a game to each matching player on the basis of an affinity index to the player character, and execute a selection control process for setting player characters used for a game from among the presented, used character candidates.SELECTED DRAWING: Figure 4
【課題】自己満足感の獲得、新鮮味の創出、及び、興趣性の低下の防止などによって、ゲームを活性化させつつ、ゲームに対するプレーヤの興趣性を向上させること及び長期に渡ってその興趣性を維持させることが可能なゲームシステムなどを提供すること。【解決手段】サーバ装置10は、各プレーヤの操作指示やランダムなどのゲームのプログラムに従ってゲームの開始時に複数のプレーヤをマッチングさせつつ、マッチングした各マッチングプレーヤがゲームで使用するプレーヤキャラクタの候補をプレーヤキャラクタに対する愛着度的な指標に基づいて、各マッチングプレーヤに提示し、当該提示した使用キャラクタ候補の中からゲームに使用するプレーヤキャラクタを設定する選択制御処理を実行する、構成を有している。【選択図】図4 |
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Bibliography: | Application Number: JP20210160990 |