GAME MACHINE
To provide a game machine that increases the fun of the opportunity to start a second game state.SOLUTION: A game machine includes: start means capable of starting a second game state, when the number of times a special game is determined not to be won reaches a predetermined specific number of time...
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Main Authors | , , , , , |
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Format | Patent |
Language | English Japanese |
Published |
16.03.2022
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a game machine that increases the fun of the opportunity to start a second game state.SOLUTION: A game machine includes: start means capable of starting a second game state, when the number of times a special game is determined not to be won reaches a predetermined specific number of times, in which an acquisition condition is easier to be satisfied than the first game state thereafter; and image display means capable of displaying various images including a background image and a shield image that shields the background image to make it difficult to see, according to the progress of the game. The image display means includes a first background image displayed in the first game state and a second background image displayed in the second game state. The image display means makes the first background image difficult to see by the shield image according to a fact that the number of times the special game is determined not to be won reaches a predetermined specific number of times, and then displays the second background image visually by hiding the shield image.SELECTED DRAWING: Figure 16
【課題】第2遊技状態が開始する契機の面白味が向上する遊技機を提供する。【解決手段】特別遊技に非当選と判定された回数が予め定められた特定回数に達すると、その後、第1遊技状態より取得条件を成立させ易い第2遊技状態を開始可能な開始手段と、遊技の進行に応じて、背景画像および背景画像を遮蔽して視認困難にする遮蔽画像を含む各種の画像を表示可能な画像表示手段と、を具備し、背景画像は、第1遊技状態において表示される第1背景画像、および、第2遊技状態において表示される第2背景画像を含み、画像表示手段は、特別遊技に非当選と判定された回数が予め定められた特定回数に達することに応じて、第1背景画像を遮蔽画像によって視認困難とし、その後、当該遮蔽画像を非表示とすることで第2背景画像を視認可能に表示する。【選択図】図16 |
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Bibliography: | Application Number: JP20200149289 |