GAME MACHINE

To effectively improve designability.SOLUTION: A game machine includes: an outer member provided in a game board; a transparent plate 110 that faces away from the front of the game board; a game area that is surrounded by the game board and an outer member 300, and includes a first game area, a seco...

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Bibliographic Details
Main Author YASUMI HIROYUKI
Format Patent
LanguageEnglish
Japanese
Published 10.02.2022
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Summary:To effectively improve designability.SOLUTION: A game machine includes: an outer member provided in a game board; a transparent plate 110 that faces away from the front of the game board; a game area that is surrounded by the game board and an outer member 300, and includes a first game area, a second game area differing from the first game area, and a connecting passage 117 that faces the uppermost part 300a positioned at the top of the outer member and connects the first game area and the second game area; and a box body 414 that is disposed in a front side of the transparent plate 110 and is disposed so as to oppose the connecting passage 117 at least in a game area. At least one portion of the connecting passage 117 cannot be visually recognized easily by the box body 414 in front view, and can be visually recognized from a predetermined angle at least differing from the front view.SELECTED DRAWING: Figure 5 【課題】意匠性を効果的に向上する。【解決手段】遊技機は、遊技盤に設けられた外側部材と、遊技盤の正面に離隔して対向する透過板110と、遊技盤および外側部材300に囲繞され、第1遊技領域と、第1遊技領域と異なる第2遊技領域と、外側部材のうち最も上方に位置する最上部300aに面し、第1遊技領域および第2遊技領域を接続する連絡通路117とを含む遊技領域と、透過板110よりも正面側であって、少なくとも遊技領域における連絡通路117に対向するように配置される箱体414と、を備え、連絡通路117の少なくとも一部は、正面視において箱体414によって視認が困難となり、少なくとも正面視と異なる所定の角度から視認可能となる。【選択図】図5
Bibliography:Application Number: JP20200130963