GAME MACHINE
To provide a game machine capable of appropriately emitting light by light emitting means in a color corresponding to a winning combination.SOLUTION: A performance lamp 57A emits light in a specific color corresponding to a specific winning when a specific winning occurs. When emitting light in a sp...
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Main Authors | , , |
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Format | Patent |
Language | English Japanese |
Published |
01.07.2021
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a game machine capable of appropriately emitting light by light emitting means in a color corresponding to a winning combination.SOLUTION: A performance lamp 57A emits light in a specific color corresponding to a specific winning when a specific winning occurs. When emitting light in a specific color, the light emission is controlled on the basis of any one of a plurality of types of light emission patterns including a normal light emission pattern and an advantageous light emission pattern. At least one of the timing at which the performance lamp 57A starts emitting light and the timing at which the performance lamp 57A ends light emission differs between the normal light emission pattern and the advantageous light emission pattern. The time when the light emission of the performance lamp 57A is controlled on the basis of the normal light emission pattern is the same as the time when the light emission of the performance lamp 57A is controlled on the basis of the advantageous light emission pattern.SELECTED DRAWING: Figure 8
【課題】入賞役に応じた色で好適に発光手段を発光させることができる遊技機を提供する。【解決手段】演出用ランプ57Aは、特定入賞が発生したときに特定入賞に対応した特定色で発光する。特定色で発光するときは、通常発光パターンと有利発光パターンとを含む複数種類の発光パターンのいずれかに基づき発光制御される。通常発光パターンと有利発光パターンとで、演出用ランプ57Aが発光を開始するタイミングおよび演出用ランプ57Aが発光を終了するタイミングのうち少なくとも一方が異なる。演出用ランプ57Aが通常発光パターンに基づき発光制御される時間と、演出用ランプ57Aが前記有利発光パターンに基づき発光制御される時間とが同じである。【選択図】図8 |
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Bibliography: | Application Number: JP20190229691 |