GAME MACHINE

To show novel amusement.SOLUTION: When separation between a current index (NowIndex) and the maximum variation value (MaxIndex) becomes a certain value or larger during execution of a button successive hitting performance, a current index is updated (+1) until the separation width becomes a designat...

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Main Authors SUMIKAWA TAKANORI, OIWA TAKESHI, IMOTO TAKEOMI, HAYASHI MASAHITO, TANPO NAOYUKI, SAKAI DAISUKE, SEKINE KOHEI, ITO YOSUKE, MURAKAMI MANABU, SHIOZAKI KEN, KITO TOSHIHIKO, YASUMI HIROYUKI, KORIYAMA YUYA, MURAI HISAAKI, SUGIURA HIROMASA, SHIMIZU YOSHIMASA, FUKUHARA HIROTAKA, GOTO MITSUYOSHI, SONODA DAISUKE, KOTO MASAHIRO, SUZUKI NOBUHIRO, SEKI TAKASHI
Format Patent
LanguageEnglish
Japanese
Published 27.05.2021
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Summary:To show novel amusement.SOLUTION: When separation between a current index (NowIndex) and the maximum variation value (MaxIndex) becomes a certain value or larger during execution of a button successive hitting performance, a current index is updated (+1) until the separation width becomes a designated range or less regardless of a lottery result. The current index is also forced to be progressed to the maximum fixed value by operating a lever member. Accordingly, when a lottery for progressing the current index is not won continuously, the progress of a scenario is not hindered as long as proper depression of a push button is performed. Just before effective time of the push button expires, depressing the push button once can prevent a performance that is nearly identical to a final result from being seen. Further, a player who does not wish to successively hit or long-press the push button can confirm the final result as fast as possible by operating the lever member.SELECTED DRAWING: Figure 68 【課題】斬新な遊技性を発揮する。【解決手段】ボタン連打演出の実行中に、現在のインデックス(NowIndex)と変動最大値(MaxIndex)との乖離が一定数以上になった場合、乖離幅が指定された範囲以下になるまで抽選結果に関わらず現在のインデックスを更新(+1)している。また、レバー部材の操作により、強制的に現在のインデックスを固定最大値まで進行させている。これにより、現在のインデックスを進める抽選に連続して当選しなかった場合、正しくプッシュボタンを押下しているにも関わらず、シナリオが進行しないということがなくなる。また、プッシュボタンの有効時間が終了する間際に、一度だけプッシュボタンを押下すれば最終的な結果とほぼ同等の演出が見られてしまうことを防ぐことができる。さらに、プッシュボタンを連打又は長押ししたくない遊技者は、レバー部材を操作することでいち早く最終結果を確認することができる。【選択図】図68
Bibliography:Application Number: JP20190209417