GAME MACHINE
To provide a game machine capable of reducing cost.SOLUTION: A first rotor 340a and a second rotor 340b are formed as columnar bodies with triangular cross sections, and different graphics are respectively drawn on the three (3) surfaces of the outer periphery. These first rotor 340a and the second...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
16.07.2020
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a game machine capable of reducing cost.SOLUTION: A first rotor 340a and a second rotor 340b are formed as columnar bodies with triangular cross sections, and different graphics are respectively drawn on the three (3) surfaces of the outer periphery. These first rotor 340a and the second rotor 340b are rotatably pivoted in a housing body 330 and make a player view a plurality of graphics drawn on the outer periphery in order by their rotation. On this occasion, a combination of the graphics of the first rotor 340a and the second rotor 340b is configured to be changeable. While making it possible for the player to view nine (9) combinations in total, a driving source of the first rotor 340a and the second rotor 340b is shared in one drive motor 350 to reduce cost.SELECTED DRAWING: Figure 18
【課題】コストを削減できる遊技機を提供すること。【解決手段】第1回転体340a及び第2回転体340bは、断面三角形の柱状体として形成され、外周の3面にそれぞれ異なる図形が描かれる。これら第1回転体340a及び第2回転体340bは、収容体330に回転可能に軸支され、その回転により外周面に描かれた複数の図形を順に遊技者に視認させる。この場合、第1回転体340a及び第2回転体340bの図形の組み合わせを変更可能として、合計9種類の組み合わせを遊技者に視認させることを可能としつつ、第1回転体340a及び第2回転体340bの駆動源を1の駆動モータ350で共用して、コストを削減する。【選択図】図18 |
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Bibliography: | Application Number: JP20200068851 |