GAME MACHINE

To provide a game machine capable of preventing a player from getting bored with a game in an early stage after a jackpot game has been provided.SOLUTION: The game machine includes: a winning hole by which a first privilege is provided; a first ball entry area disposed inside the winning hole and by...

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Bibliographic Details
Main Author HAMAGUCHI HIROSHI
Format Patent
LanguageEnglish
Japanese
Published 18.06.2020
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Summary:To provide a game machine capable of preventing a player from getting bored with a game in an early stage after a jackpot game has been provided.SOLUTION: The game machine includes: a winning hole by which a first privilege is provided; a first ball entry area disposed inside the winning hole and by which a second privilege is provided; and a second ball entry area by which a third privilege is provided. A first ball entry state in which a ball can enter the first ball entry area, and a second ball entry state in which a ball can enter the second ball entry area, are changed over by changeover means at timing when variable means is varied by variable control means. Consequently, when the game turns out a specific lottery result, besides the first privilege, the game machine may provide a player with the second privilege or the third privilege according to timing when the variable means is varied by the variable control means. Even after the specific lottery result is produced and a ball can enter the winning hole by which the first privilege is provided, the player can have interest in a privilege to be offered. Accordingly, this configuration can prevent such a problem that the player gets bored with the game in an early stage.SELECTED DRAWING: Figure 1 【課題】大当たり遊技が付与された後に遊技者が早期に飽きてしまうことを抑制できる遊技機を提供すること。【解決手段】第1特典が付与される入賞口と、入賞口内部に配置される、第2特典が付与される第1入球領域と、第3特典が付与される第2入球領域を備える。第1入球領域に入球可能となる第1入球状態と第2入球領域に入球可能となる第2入球状態とは、可変制御手段により可変手段が可変されるタイミングにより切替手段により切り替えられる。これにより、特定の抽選結果となった場合に、可変制御手段により可変手段が可変されるタイミングにより第1特典に加え、第2特典または第3特典が付与されることが可能となるので、特定の抽選結果となり第1特典が付与される入賞口に入球可能となった後も、付与される特典に興味を持つことができる。よって、遊技に早期に飽きてしまう不具合を抑制できる。【選択図】図1
Bibliography:Application Number: JP20200047144