GAME MACHINE

To provide a game machine capable of changing game value that can be granted to a player, at low costs.SOLUTION: A game machine includes: a first area which a game ball passing through a passage port can enter and to which first game value is granted; and a second area to which second game value dif...

Full description

Saved in:
Bibliographic Details
Main Author HAMAGUCHI HIROSHI
Format Patent
LanguageEnglish
Japanese
Published 19.03.2020
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:To provide a game machine capable of changing game value that can be granted to a player, at low costs.SOLUTION: A game machine includes: a first area which a game ball passing through a passage port can enter and to which first game value is granted; and a second area to which second game value differing from the first game value is granted. Ratio of entry of game balls passing through the passage port into the first area and the second area can be adjusted by adjustment means. Thus, for example, the adjustment means adjusts the rate of ball entry into the first area higher than that into the second area, thereby setting the game machine to the one in which the first game value is granted easily, and otherwise setting the game machine to the one in which the second game value is granted easily. Therefore, when the game value that can be granted to a player is changed, the game value can be changed at low cost as compared with installation of a new game machine.SELECTED DRAWING: Figure 1 【課題】遊技者に付与され得る遊技価値を安価なコストで変更できる遊技機を提供すること。【解決手段】通過口を通過した遊技球が入球することが可能な、第1の遊技価値が付与される第1領域と、第1の遊技価値とは異なる第2の遊技価値が付与される第2領域とを有している。通過口を通過した遊技球は、第1領域と第2領域とのそれぞれに入球する比率を調整手段により調整できる。よって、例えば、調整手段により第2領域に対して第1領域への入球率が高くなるように調整すれば、第1の遊技価値が付与される易い遊技機に設定できるし、一方そうでない場合は、第2の遊技価値が付与され易い遊技機に設定できる。従って、遊技者に付与され得る遊技価値を変更する場合に、新たに遊技機を設置するのに比べ、安価なコストでその遊技価値を変更することができるという効果がある。【選択図】図1
Bibliography:Application Number: JP20190219199