PROGRAM, COMPUTER SYSTEM, AND GAME SYSTEM
To enhance amusement properties of an object creation element.SOLUTION: In a server system 1100, a material equipment selection unit 233 selects a material equipment item so as to satisfy a necessary condition required for obtaining a target equipment item from among the possessed equipment items on...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
19.12.2019
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Subjects | |
Online Access | Get full text |
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Summary: | To enhance amusement properties of an object creation element.SOLUTION: In a server system 1100, a material equipment selection unit 233 selects a material equipment item so as to satisfy a necessary condition required for obtaining a target equipment item from among the possessed equipment items on the basis of a selection operation by a player. A target equipment provision unit 241 provides a target equipment item to the player after completion of the selection by the material equipment selection unit 233. For example, a lottery unit 243 executes a lottery in which the probability is improved when a state of the selection by the material equipment selection unit 233 is in an excess selection state that exceeds the necessary condition as compared with when it is not in an excess selection state, and a privilege imparting processing unit 245 imparts a privilege to the player when the lottery is won.SELECTED DRAWING: Figure 8
【課題】オブジェクトの作成要素に興趣性を持たせること。【解決手段】サーバシステム1100において、素材装備選択部233は、プレーヤの選択操作に基づいて、その所有装備アイテムの中から目的装備アイテムの入手に必要な必要条件を満たすように素材装備アイテムを選択する。目的装備提供部241は、素材装備選択部233による選択完了の後に、目的装備アイテムをプレーヤに提供する。そして、例えば抽選部243が、素材装備選択部233による選択状態が必要条件を超える超過選択状態である場合に超過選択状態でない場合よりも確率を向上させた抽選を行い、特典付与処理部245が、当選時にプレーヤに特典を付与する。【選択図】図8 |
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Bibliography: | Application Number: JP20180113895 |