METHOD AND SYSTEM FOR EFFICIENTLY RENDERING ACCUMULATED PRECIPITATION FOR WEATHER EFFECT
To provide a method for generating graphics in a three-dimensional (3D) virtual environment.SOLUTION: A method comprises: receiving, with a processor, weather data corresponding to one geographic region, where weather data includes a precipitation intensity value series and each precipitation intens...
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Main Authors | , , |
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Format | Patent |
Language | English Japanese |
Published |
10.10.2019
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Subjects | |
Online Access | Get full text |
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Summary: | To provide a method for generating graphics in a three-dimensional (3D) virtual environment.SOLUTION: A method comprises: receiving, with a processor, weather data corresponding to one geographic region, where weather data includes a precipitation intensity value series and each precipitation intensity value is associated with an individual timestamp of a timestamp time series; calculating, with the processor, a first precipitation accumulation value corresponding to a first point of time on the basis of the precipitation intensity value series; and rendering, with the processor, a depiction of accumulated precipitation according to the first precipitation accumulation value in a 3D virtual environment.SELECTED DRAWING: Figure 2
【課題】三次元(3D)仮想環境のグラフィックスを生成するための方法に関する。【解決手段】当該方法は、プロセッサによって、1つの地理的領域に対応する天候データを受け取ること、ただし、天候データは降水強度値系列を含み、各降水強度値はタイムスタンプ時系列の個々のタイムスタンプに関連づけられており、プロセッサによって、降水強度値系列に基づき第1の時点に対応する第1の降水累積値を計算すること、及び、プロセッサによって、第1の降水累積値に応じた累積降水の描画を3D仮想環境にレンダリングすることを含む。【選択図】図2 |
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Bibliography: | Application Number: JP20190060439 |