GAME MACHINE
To perform a proper performance.SOLUTION: Symbol display means (main CPU) can simultaneously execute symbol variation display in a first symbol display unit (first special symbol display device) and a second symbol display unit (second special symbol display device) in parallel. Command transmission...
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Main Authors | , , , , , , |
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Format | Patent |
Language | English Japanese |
Published |
22.08.2019
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Subjects | |
Online Access | Get full text |
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Summary: | To perform a proper performance.SOLUTION: Symbol display means (main CPU) can simultaneously execute symbol variation display in a first symbol display unit (first special symbol display device) and a second symbol display unit (second special symbol display device) in parallel. Command transmission means (main CPU) transmits a game state identification designating command capable of identifying a game state which is set at the start of symbol variation display at least in any of the first symbol display unit (first special symbol display device) and a second symbol display unit (second special symbol display device), to a sub control unit (sub control board).SELECTED DRAWING: Figure 34
【課題】適正な演出を行う。【解決手段】図柄表示手段(メインCPU)は、第1の図柄表示部(第1特別図柄表示器)および第2の図柄表示部(第2特別図柄表示器)において同時並行して図柄の変動表示を実行し得る。コマンド送信手段(メインCPU)は、少なくとも第1の図柄表示部(第1特別図柄表示器)および第2の図柄表示部(第2特別図柄表示器)のいずれかにおける図柄の変動表示の開始時に設定されている遊技状態を識別可能な遊技状態識別指定コマンドを副制御部(副制御基板)に送信する。【選択図】図34 |
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Bibliography: | Application Number: JP20180023480 |