GAME PARLOR SYSTEM
To manage profit and loss generated if a player changes a game rate when the player is allowed to optionally change the game rate, such as a lending rate.SOLUTION: A game parlor system performs a rate change for changing a game rate by receiving change operation for optionally changing the game rate...
Saved in:
Main Authors | , |
---|---|
Format | Patent |
Language | English Japanese |
Published |
08.08.2019
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | To manage profit and loss generated if a player changes a game rate when the player is allowed to optionally change the game rate, such as a lending rate.SOLUTION: A game parlor system performs a rate change for changing a game rate by receiving change operation for optionally changing the game rate of a game value when playing a game, and manages change profit indicating a difference between a virtual gross profit assuming that the player plays a game by using a specific rate as one of game rates selectable by the player and actual gross profit corresponding to a game rate actually selected by the player. By managing the change profit, the player can manage profit and loss generated by changing a game rate.SELECTED DRAWING: Figure 1
【課題】貸出レートのような遊技レートを遊技者の任意で変更可能とした場合に、遊技者が遊技レートを変更することで生じた損益を管理する。【解決手段】遊技場用システムは、遊技する際の遊技価値の遊技レートを任意で変更する変更操作を受付けることで、遊技レートを変更するレート変更を行い、遊技者が選択可能な遊技レートの内、何れかの遊技レートである特定レートにて遊技者が遊技したと仮想した場合の仮想粗利と、実際に遊技者が選択した遊技レートに対応した実粗利との差を示す変更益を管理する。変更益を管理することにより、遊技者が遊技レートを変更することで生じた損益を管理可能となる。【選択図】図1 |
---|---|
Bibliography: | Application Number: JP20180017261 |