GAME MACHINE

To suppress such a situation in which a player gets tired of a game in an early stage.SOLUTION: When a specific display mode is displayed up to an upper limit number determined by specific display number determination means, out of a number in which a transition number in which a specific dynamic di...

Full description

Saved in:
Bibliographic Details
Main Author ONO HIDEAKI
Format Patent
LanguageEnglish
Japanese
Published 11.04.2019
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:To suppress such a situation in which a player gets tired of a game in an early stage.SOLUTION: When a specific display mode is displayed up to an upper limit number determined by specific display number determination means, out of a number in which a transition number in which a specific dynamic display mode is selected is determined by transition number determination means, on the basis of winning of a first winning, on the basis of a fact that a residual time of variation executed by the transition number is equal to or more than a prescribed time, an alternative dynamic display mode is selected by alternative dynamic display mode selection means. Therefore, a dynamic display mode after the specific display mode up to the upper limit number is displayed is made a display mode according to the residual time. Therefore, it is possible to apply a different dynamic display mode to a player according to difference of a timing when the specific display up to the upper limit number is performed, and it is possible to make a dynamic display mode applied to the player various modes. Therefore, a game amusement is improved, for preventing such a situation in which a player gets tired of a game in an early stage.SELECTED DRAWING: Figure 82 【課題】遊技者が遊技に早期に飽きてしまうのを抑制すること。【解決手段】第1当たりに当選したことに基づいて、特定動的表示態様が選択される移行回数が移行回数判別手段により判別された回数のうち、特定表示回数決定手段により決定された上限回数まで特定表示態様が表示された場合に、移行回数で実行される変動の残り時間が所定時間以上であることに基づいて、代替動的表示態様が代替動的表示態様選択手段により選択される。これにより、上限回数までの特定表示態様が表示された後の、動的表示態様を残り時間に合わせた表示態様にすることができる。よって、上限回数までの特定表示がされたタイミングの違いにより異なる動的表示態様を遊技者に付与することができ、遊技者に付与する動的表示態様を多様にすることができる。従って、遊技の興趣を向上させて、遊技者が遊技に早期に飽きてしまうのを防止できるという効果がある。【選択図】図82
Bibliography:Application Number: JP20180232418