GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from being disappointed by unexpectedly recognizing the termination of a game in a predetermined game state.SOLUTION: A slot machine 1 is provided with a predetermined game state, the slot machine, when the predetermined...
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Main Authors | , |
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Format | Patent |
Language | English Japanese |
Published |
30.08.2018
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from being disappointed by unexpectedly recognizing the termination of a game in a predetermined game state.SOLUTION: A slot machine 1 is provided with a predetermined game state, the slot machine, when the predetermined game state is assumed, updating a game state counter at each game. When the value of the game state counter satisfies a first termination condition, the slot machine terminates the predetermined game state; and when the value of the game state counter satisfies a predetermined condition in a game in the predetermined game state, the slot machine allows a predetermined notification to be made until the first termination condition is satisfied.SELECTED DRAWING: Figure 2
【課題】所定の遊技状態における遊技の終了を突然認識して失望してしまうことを防止することができる遊技機を提供する。【解決手段】スロットマシン1は、所定の遊技状態を備え、この所定の遊技状態に移行すると、遊技毎に遊技状態カウンタを更新し、遊技状態カウンタの値が第1の終了条件を満たすと、所定の遊技状態を終了し、所定の遊技状態中の遊技において、遊技状態カウンタの値が所定の条件を満たしたときに、第1の終了条件を満たすまで所定の報知を実行可能とする。【選択図】図2 |
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Bibliography: | Application Number: JP20170030749 |