GAME MACHINE

PROBLEM TO BE SOLVED: To curb occurrences of abnormality in a display unit provided in a movable body.SOLUTION: A game machine comprises: a movable body 171 capable of posture displacement to a first position and to a second position following driving of a second driving motor 174; and a second posi...

Full description

Saved in:
Bibliographic Details
Main Authors SAKAMOTO KINICHI, OKANO HIROBUMI
Format Patent
LanguageEnglish
Japanese
Published 19.07.2018
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:PROBLEM TO BE SOLVED: To curb occurrences of abnormality in a display unit provided in a movable body.SOLUTION: A game machine comprises: a movable body 171 capable of posture displacement to a first position and to a second position following driving of a second driving motor 174; and a second position detection sensor 207b for detecting a second detection piece 207b in the displacement of the movable body 171 to a standby posture. First wiring W1 connected to a movable display unit 212 of the movable body 171 is deformed while bending in a predetermined direction in the posture displacement of the movable body 171. The second detection piece 207b passes through an area in which the first wiring W1 is moved in the posture displacement of the movable body 171, in a state where the first wiring W1 unbends.SELECTED DRAWING: Figure 20 【課題】可動体に設けられた表示ユニットの異常発生を抑制する。【解決手段】第2駆動モータ174の駆動に伴って第1位置および第2位置に姿勢変位可能な可動体171と、可動体171が待機姿勢に変位した際に第2検出片207bを検出する第2位置検出センサ207aとを備える。可動体171の可動表示ユニット212に接続された第1配線W1は、可動体171が姿勢変位する際に所定方向へ撓みながら変形し、第2検出片207bは、可動体171が姿勢変位する際に第1配線W1が移動する領域を、該第1配線W1が撓みを緩める状態で通過する。【選択図】図20
Bibliography:Application Number: JP20180047035