GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a player's interest by permitting a change in the number of granted points and performance contents in occurrence of points according to operation of a player, and by permitting unprecedented and diversified performances.SOLUT...
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Main Authors | , |
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Format | Patent |
Language | English Japanese |
Published |
24.05.2018
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a player's interest by permitting a change in the number of granted points and performance contents in occurrence of points according to operation of a player, and by permitting unprecedented and diversified performances.SOLUTION: A game machine includes point granting means 215 for granting points with the proviso that a predetermined pattern is stopped in a predetermined stop position in a rotating reel 40. Performance control means 200 refers to information relating to the rotating reel 40 in which conditions are accomplished so as to determine a point granting performance.SELECTED DRAWING: Figure 7
【課題】ポイントの付与数やポイントが発生したときの演出内容を遊技者の操作に応じて変更可能とし、従来にはない多様な演出を可能とすることで、遊技者の興趣を高めることができる遊技機を提供する。【解決手段】回転リール40において所定の停止位置に所定の図柄が停止したことを条件としてポイントを付与するポイント付与手段215を備え、演出制御手段200は、条件を達成した回転リール40に係る情報を参照してポイント付与演出を決定するようにした。【選択図】図7 |
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Bibliography: | Application Number: JP20160225210 |