GAME MACHINE
PROBLEM TO BE SOLVED: To execute a performance for further enhancing interest in a game.SOLUTION: A game machine can execute a first performance and a second performance, and does not simply execute the second performance prepared in advance in satisfaction of a predetermined execution condition dur...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
05.04.2018
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To execute a performance for further enhancing interest in a game.SOLUTION: A game machine can execute a first performance and a second performance, and does not simply execute the second performance prepared in advance in satisfaction of a predetermined execution condition during execution of the first performance but executes the second performance in a mode corresponding to timing when the predetermined execution condition is satisfied, namely timing for executing the second performance. As a result, the second performance in an appropriate mode corresponding to the above timing can be executed, thus enhancing interest in a game.SELECTED DRAWING: Figure 23
【課題】遊技興趣をより高める演出を行う。【解決手段】本発明の遊技機は、第1演出と第2演出とを実行可能であり、第1演出の実行中に所定の実行条件が成立すると、予め用意された第2演出を単に実行するのではなく、所定の実行条件が成立したタイミング、すなわち、第2演出を実行するタイミングに対応する態様で該第2演出を実行する。この結果、上述のタイミングに応じた適切な態様の第2演出を行うことができ、遊技興趣を高めることが可能となる。【選択図】図23 |
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Bibliography: | Application Number: JP20160189707 |