VIDEO GAME PROCESSING PROGRAM AND VIDEO GAME PROCESSING SYSTEM
PROBLEM TO BE SOLVED: To improve the degree of freedom about how to enjoy a video game.SOLUTION: An event occurring in a video game can be kept. By the event being kept, the video game progresses. The kept event can be replayed later. An event receiving a keep request is registered with a prescribed...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
26.10.2017
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To improve the degree of freedom about how to enjoy a video game.SOLUTION: An event occurring in a video game can be kept. By the event being kept, the video game progresses. The kept event can be replayed later. An event receiving a keep request is registered with a prescribed storage area. The kept event is executed when there is an execution request. The event may be a battle between an opponent character and a player character.SELECTED DRAWING: Figure 3
【課題】ビデオゲームの楽しみ方に関する自由度を向上させることができるようにする。【解決手段】ビデオゲームで発生したイベントを取り置くことができる。イベントが取り置かれたことでビデオゲームが進行する。取り置かれたイベントは後でプレイされ得る。取り置き要求を受けたイベントは所定の記憶領域に登録される。取り置かれたイベントは、実行要求があった際に実行される。イベントは、敵キャラクタとプレイヤキャラクタとのバトルである構成としてもよい。【選択図】図3 |
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Bibliography: | Application Number: JP20170150135 |