SLOT MACHINE

PROBLEM TO BE SOLVED: To provide a slot machine capable of preventing a player from perceiving a setting change.SOLUTION: When only a setting key switch 37 is activated in an ON state and a shift is performed to a setting change mode, a RAM 41c is initialized, while a stop phase work is not initiali...

Full description

Saved in:
Bibliographic Details
Main Author NAKAJIMA KAZUTOSHI
Format Patent
LanguageEnglish
Japanese
Published 16.03.2017
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:PROBLEM TO BE SOLVED: To provide a slot machine capable of preventing a player from perceiving a setting change.SOLUTION: When only a setting key switch 37 is activated in an ON state and a shift is performed to a setting change mode, a RAM 41c is initialized, while a stop phase work is not initialized, thus maintaining data for indicating stop phases of reel motors 32L, 32C, 32R stored in the stop phase work in a game state after the setting change.SELECTED DRAWING: Figure 14 【課題】遊技者から設定変更されたことが見抜かれてしまうことを防止できるスロットマシンを提供すること。【解決手段】設定キースイッチ37のみがONの状態で起動し、設定変更モードへ移行させる場合においては、RAM41cが初期化されるが、停止相ワークは初期化されないようになっており、設定変更後の遊技状態においても停止相ワークに格納されたリールモータ32L、32C、32Rの停止相を示すデータが維持されるようになっている。【選択図】図14
Bibliography:Application Number: JP20160241236