PROGRAM, GAME SYSTEM, GAME DEVICE, AND CONTROL METHOD

PROBLEM TO BE SOLVED: To compensate operation when operation input by a user is not performed till the end.SOLUTION: A program causes a computer of a game device to function as: display means which displays to a display a guide sign guiding an operation direction in a prescribed section from a start...

Full description

Saved in:
Bibliographic Details
Main Authors TAKAHASHI HIROAKI, TERAO KEIJI, IYAMA TATSUYA, FUKUDA MASASHI, SEKINE RISA, MOTOHASHI ERIKO
Format Patent
LanguageEnglish
Japanese
Published 25.07.2016
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:PROBLEM TO BE SOLVED: To compensate operation when operation input by a user is not performed till the end.SOLUTION: A program causes a computer of a game device to function as: display means which displays to a display a guide sign guiding an operation direction in a prescribed section from a starting point to a terminal point; calculation means which calculates an amount of movement from the starting point to the terminal point in the prescribed section in accordance with the operation in the operation direction for the guide sign as an amount of movement larger than the operation amount on the basis of the operation amount in the operation direction; and imparting means imparting scores on the basis of a position in the prescribed section in accordance with the calculated amount of movement.SELECTED DRAWING: Figure 1 【課題】ユーザによる操作入力が最後まで行われてない場合に操作を補う。【解決手段】プログラムは、ゲーム装置のコンピュータを、始点から終点までの所定区間における操作方向を案内する案内標識を、表示部に表示させる表示手段と、前記案内標識に対する前記操作方向への操作に応じた前記所定区間における始点から終点への移動量を、前記操作方向への操作量に基づいて前記操作量よりも大きい移動量として算出する算出手段と、前記算出された前記移動量に応じた前記所定区間における位置に基づいて得点を付与する付与手段と、として機能させる。【選択図】図1
Bibliography:Application Number: JP20150006216